DESCRIPTION
A relatively small nation occupying a set of isles of the north-eastern hemisphere of the world of Arkus. According to (at this point at least) legendary tales its origins are that of a great empire of the same name hailing from the ages long gone. The decline of its (if it the lineage actually could be traced) is dated at somewhere between the Great Resurgence and the Bloodstained Age.
Government/Faith:
The state is basically governed by what can be called 'psi-cracy' where the most potent psionicists are expected to take the mantle of leadership. That at least applies to those who received sanctioned training which limits those options mostly to psions, erudites, society minds (and their sub-varieties like vitalists, tacticians etc) ardents and psychic warriors (with the last mostly within the army of course) while wilders are seen at the very best as inept at their 'craft', at worst as uncontrollable lunatics to be restrained or slain.
The same fate could be bestowed upon any rebel manifester in right circumstances as each psionicist is seen as both 'nobility' and weapon - and by extension property of the actual ruling caste. The greater one's power the more actual freedoms he enjoys as he's seen as being a greater 'catalyst' of the force which was guiding the nation throughout turmoils throughout years numerous.
The government (aka the 'Grand Council') itself is made from the grand masters of their own psionic craft (along with numerous lesser councilors mostly engaging in much more mundane tasks, mostly bureaucratic in nature) who then form a powerful variety of metaconcert each time there's a need to guide the nation out of more precarious situations.
Organizations:
Shadow Tempests
Thunder Legion
NPCs:
Idrian (during the Bloodstained Age)
APPEARANCES:
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