Maze Of Lore

DESCRIPTION

A maze that apears to be a city, it has infinite size upwards and have odd effects on those who dwell there. All souls must pass someday through the maze by the flux before reaching the akayashic records.

All attacks have a 50% miss chance.

All (spells or spellike abilites) cast within have a 20% chance of improper placement. If this occurs, the spell is centered 1d4 x 5 feet in a random direction from where the caster intended.

All Search and Spot checks take a -10 penalty.

Any movement, from a 5-foot step to a full run and everything between, occurs in a random direction. Reroll any result that places the creature in an "illegal" space (in another creature's area, within a wall, and so on). A successful Will save negates this particular effect, but that save must be repeated for each round of movement.

Any teleportation effects with a destination inside the black labyrinth deposit their passengers 1d% x 5 feet from the intended destination. If this would put them inside a solid object, treat as a mishap as described in the teleport spell. If this would send them outside the mystery's area, roll again. A teleport effect cast within the labyrinth and intended to transport the subject to a point outside the affected area requires a successful Will save; failure indicates that the subject instead teleports to a random point within the blacklabyrinth.

Population:

About everything.
Mugetsu
Talking Chest

APPEARANCES:

# Adventure Date Actions
1 http://blackmarches.wikidot.com/calendar:536 Another Dream World 11-23-2012 Visited by the players.
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