The average looking human rises with the roosters, as the farmers who make the bulk of his customers in this strange new land surrounding Dragonport, and rolls up his bedding. Surprisingly comfortable to sleep in one's wagon, especially since by using his tent on top of the wagon he has more space than otherwise while keeping both himself and his goods dry. Thus he sets about getting ready for the day. As his Caravan Master used to tell him during his apprenticeship "if'n summun's be settin' watch, might as well gi'm summat ta watch", so he fetches his even-tempered mules from the sheepfold where they had been grazing and dozing all night under the careful eye of the shepard who pockets the promised copper piece with a smile. After all, who's going to argue with some coin for doing something he's already going to be doing for no extra work?
(-1cp)
The assistants of the mill he camped by load his now vacated wagon with the freshly milled flour to be delivered to a few of the bakers in the Artisan's district. Meanwhile he grooms and cares for his beasts before hitching them up to the wagon. It's an hour or so at an easy pace to head into town, timed to get there just as the first set of goodies are coming out of the ovens to cool. So he and the bakers' assistants have the time to unload the supplies. Once that load is off his wagon the shopkeeper pays him part in coin and part in goods. He breaks his fast with a mug of milk and a bit of day's first baking just finished cooling. Unsold bread from the previous day goes into his basket and fills up one of the barrels with fresh water from the hand pump.
(Trained Hireling 3sp - 1sp(5x2cp bread loaves) - 1sp (1/3 of a day's common meals)= +1sp)
With his basket and barrel he picks up five of the unskilled laborers willing to pay the 3cp each for a loaf and a ride out to the farms where they've been hired for the day. They carefully stuff whatever leftovers they brought with them into the loaves as a makeshift sandwich. Half for breakfast and half for midday will get them through their day. Meanwhile they can relax, sitting on in the wagon with as much fresh cold water to drink as they want.
(3cp x 5 = +15cp)
After dropping off the hirelings to their appointments he and the mules retire to the riverside where they may graze and rest while he tries to either catch a few fish or wild fowl with his net, catch some rabbit or squirrel or other food critter, or even just gather up some edible plants like watercress/safe mushrooms/wild onions/etc. Most of the gathered plants are thrown into his iron pot with a few mugs of water from the barrel to keep for the day and become the base of his supper. The rest is preserved at least until the night if not for longer. He may trade a bit of the meat with a farmer in exchange for use of the kitchen fire for a bit to make his own midday.
(Survival check to feed oneself)
Inedible parts are saved for their own value: fish scales for the cosmetic makers, feathers saved for sale to fletchers or seamstresses, furs and skins scraped and set to dry against the side of the wagon, skulls cleaned and saved for the magic shoppes, mammal bones cracked open for marrow before thrown in the sack with fish and fowl bones meant to be ground for the bone-meal fertilizer gardeners loves, and whatever common spell components that have recently been requested.
(Work towards weekly Profession check)
Once his midday break is done he makes sure to empty the unused water from his barrel into the river and clean it out. Hitching his mules once again and delivers from and to the farms a few more times for the day. His second to last round trip he pulls the reverse of the morning job for the hirelings, buying the bread when going to the farms, selling them a ride and a loaf for the return into town with the last to-town delvery. With the next day's orders from the Dragonport shops given to the farmers he retreats to his mill-side camping spot where he sets himself up for the night, his dinner to prep, and his mules to grazing. Sometimes the farmers and their families have some trading to do with him, bits and bobs, odds and ends and the like. They all know where to find him that time of night.
(-1sp(5x2cp bread loaves) + 1.5sp (ride n' a loaf) = +5cp)
(Work Towards weekly Profession check)
Business is good with so many refugees in Dragonport and the farms needing extra hirelings but not having space to house them. Without him giving rides to the outer farms the hirelings wouldn't arrive in time to get any work done for the day, and they're even refreshed when they show up. It all works out in the end doesn't it? Mikkail reflects on these thinks as well as what goods will be needed when and where for the next day while he cleans everything up once more. After all, his Caravan Master always used to tell him: "Tha cleanin' got ta be dun, you do it an' it dun cost tha glim, else-wise ya be trippin' all o'er tha Gods-blasted place!"
Total Day's earnings: +2sp, +9cp, +work for Profession check, +/- whatever food supplies I can get through Survival check